In the week of April 24th my family got sick and I had to visit a hospital with members. Please understand that this entry is not living up to what I usually deliver. Thanks.

Rules

This is a multiplayer version of Grow Cube. You play with three humans (sharing a device). Each of you is picking an emoji on each round. Once everyone has made their choice, the majority is selected. In case there is a tie, you will see a shrug emoji as a result (there is a bug round depicting a shrug emoji as latest choice. Consider this a pending result).

If you manage to guess the world's solution you win (kind of Grow Cube meets Mastermind).

Missing pieces

I wasn't able to develop everything I set out to. You can look at the code repository and read the journal to understand what was on my mind. Taking care of my family took a considerable amount of time away from development. If time allows I will continue development for some time to realise the local multiplayer that I dreamt of.

There is some infrastructure in place (although not committed) to allow for multiplayer over the Internet. However, I have not decided which hoster I want to go with (requirements: hosting in EU, preferably Germany. Offering SSH to my machine. Running Node.js. I am capable of updating software on my own but don't want to deal with the hardware and uplink). If you can recommend something, please leave a comment.

The biggest four elements that I plan to develop:

  1. Adding an AI (like, different strategies) for a bot you can play against (I have read up about how to develop it. It's a matter of time)
  2. Allowing for colour of the tiles of a face of the cube (together with a world editor that allows you to create your own worlds and share it with others)
  3. Going back in time. I record each round people play. The world selection screen will be extended with an option to pick up a certain round and continue from there.
  4. Adding different means of input and output. Ranging from game controller over Wii to display in list views and general more accessible interfaces.

Donating

Since January 2023 I became a freelancer. In order to compensate for my time I kindly ask for a small donation to encourage me to develop more games. I completely understand if you don't have the means or want to leave some money in the tip jar. No hard feelings.

My games are usually open source under a copyleft license. I want to share my knowledge and allow others to learn from me as I learn from the community online.

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